Package fr.robie.machineengine.api.player
package fr.robie.machineengine.api.player
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ClassDescriptionEverything MachineEngine and its addons keep for one player (D37): values of registered
PlayerDataKeys andPlayerSettings.TheMachinePlayers of the server (D37):MachineEngine.get().players().A value MachineEngine keeps for each player (D37), declared by an addon in its own namespace and registered withRegistrationContext#playerData().An entry of the player's PDC an older version wrote, seePlayerDataKey.migratePdc(String, PersistentDataType).Where the persistent values of players are saved (D37).Builds the storage when MachineEngine enables.A storage registered under a key, forplayers.storage.Player events (D37), posted in thePOSTphase.A per-player value players change themselves (D37), with/machinesettingsor the zMenu settings menu.