Installing
Download CraftEngineConverter, install it next to CraftEngine, and check that it started.
Latest release: CraftEngineConverter 0.0.2.
Dev builds of the next version (unstable, not for production servers): GitHub pre-release dev.
Back up first
Converting the world replaces blocks and furniture. Every replacement is
recorded and can be
restored, but take a backup
of your worlds and of plugins/ before a first run all the same.
Check the requirements and stop the server.
Put CraftEngineConverter-<version>.jar in plugins/, next to CraftEngine.
Keep Nexo or ItemsAdder installed for now if you want players to convert
blocks by using them.
Start the server. The plugin creates its folder:
Check that the commands answer, from the console or in game:
cec reloadNext, convert your content.
Folders the plugin uses
| Where | What |
|---|---|
plugins/Nexo/…, plugins/ItemsAdder/contents/… | Read by the converters; never modified |
plugins/CraftEngineConverter/converted/<Plugin>/ | Written by /cec convert: a CraftEngine/ tree to copy into CraftEngine |
plugins/CraftEngineConverter/*.yml | Configuration |
| A SQLite file in the plugin folder, or MySQL/MariaDB | The record of converted blocks and furniture, used by restore |
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