Resources, energy and fluids
Energy, fluids, resource types and categories, tags, and their menu colors.
YAML definitions
Define resources, recipes and whole machines in YAML, without Java.
Multiblocks
Box and pattern structures, their members, valves and ports.
Blocks and items
CraftEngine block and item behaviors, per-block numbers, templates, keep-contents, hoppers and comparators.
Cables and pipes
Transport blocks, their arms, rates and side modes.
Machine menus
zMenu machine menus: which file a machine opens, button types, and textured menus.
Player data and settings
Per-player data storage, and the settings players change themselves.